And where can i find the drop down list, the word ain't mentioned when i do google search. Question, what is the target folder's name. That allows you to select the target folder (create that first for MO2.) Using that option allows you to select different folders between different profiles, if you have any. You could set the path, but another easy way would be to hold LCTRL, when you click to run Batch Build in MO2. Else it tries to push the content in to original folder and fails. In it's current state it MUST have a target folder. They all go to MO2 Overwrite, or path that you have set for output content in MO2.īodySlide is an exception. Originally posted by Ilja:If you are using MO2, then nothing should go to Data folder anyway. If content does not have target folder set from application paths then it goes to Overwrite.īodySlide is an exception. (Add Executable.)Īpplication will now appear with correct path in your MO2 application drop down list - the same where game executable, F4SE, CK (etc.) tools are found, if they are installed. I can see them and use them in the default UI character editor. Presets DO work, and I checked to be sure they're in the LooksMenu / F4SE folder. I normally have all mods enabled as the LooksMenu (legacy mod) is a required mod for Looks Menu Compendium. Right click application and set it as MO2 executable. Yes - LooksMenu is usually disabled and Looks Menu Compendium is not. RIght panel Data tab > Scroll do target folder. If you are using modlike tools (like BodySlide) then install them with MO2, like any other mod. They all go to MO2 Overwrite, or path that you have set for output content in MO2. If you are using MO2, then nothing should go to Data folder anyway. Mtm ocbp - ocbpc physics and collision presetĪnd just under the ESM files at priority 10 : high res dlc black face fix > HD texture pack enabled. Skeletal adjustments for cbbe - knee fix - legs for days edition beta Rusty face fix (at the moment not active, no problems) The eyes of beauty fallout kaleidoscope edition AIOĬommonwealth cuts - ks hairdos - apachiiskyhair This is what i have now in load order for character building. XML and JSON no where to be found on my rig. I did build my body under bodyslide, type and presets. But no folders or files to be found after the save. No sliders, no custom colours, does not save presets, cause the folder does not exist in the fallout 4 data folder. Problem solved.I got everything running, even stuff that should not run. I entered LooksMeneu and applied the preset I had just created. I then quit to menu, changed characters and loaded up my real game save. When I finished that creation process, I immediately went into LooksMenu (SLM 14) and saved my character as a PRESET. I then started a NEW game, and after making sure that Nora looked fine (no brown face and missing eyebrows) I created my character from scratch. Lastly I installed Valkyr face textures, choosing the darker skin one as a matter of person taste. I then installed the FSM Body Textures Extreme mod, choosing the IDA texture map. I fixed it by first uninstalling my body and face textures and then re-installing CBBE. The brown face no eyebrows bug can frustrating to fix. Your extra options in LooksMenu should show up now. Lastly, change your load order so LMCC loads AFTER LooksMenu. If you have TH Brows installed as a separate mod, UNINSTALL that since its already included in LMCC. Once you do that, make sure you also UNINSTALL the HD DLC fix that's listed in the LMCC optional files AND any other compatibility patch for that DLC. However the behavior is slightly different depending on if I've installed that unique player race mod. If you have the free HD DLC textures pack in your game, UNINSTALL it. Basically the esp file works, so we know it's not load order, because all the extra texture items show up in LooksMenu, except none of the textures for those extra items will load.
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